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Menu_A500.AMOS
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Menu_A500.amosSourceCode
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AMOS Source Code
|
1991-10-20
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3KB
|
82 lines
' ************************************************************************
' FUNSCHOOL 4 - UNDER 5s
' (C) EUROPRESS SOFTWARE LTD 1991
' ************************************************************************
Set Buffer 5
Set Sprite Buffer 256
Auto View Off
While Screen<>-1 : Screen Close Screen : Wend
Screen Open 0,320,200,16,Lowres : Flash Off : Curs Off : Hide On
STUPID=Free : Clear Key : Led Off
Fade 1 : Wait 15
80 RV=999
Key Speed 255,255
Load Iff "intro/menu.iff",0 : Wait Vbl : Flash Off : Curs Off : Hide On
Auto View On : View : Wait Vbl
For I=0 To 15 : Colour I+16,Colour(I) : Wait Vbl : Next I
Flash 13,"(000,4)(222,4)(444,4)(666,4)(888,4)(AAA,4)(CCC,4)(DDD,4)(FFF,8)(DDD,4)(CCC,4)(AAA,4)(888,4)(666,4)(444,4)(222,4)"
Sprite Update On : Update On : Bob Update On : Limit Mouse : Wait Vbl : X Mouse=160-8 : Y Mouse=100-8
Reserve Zone 20
130 Dim XYZ(24) : Dim F$(6) : POS=1 : X=2 : Y=111
140 For A=0 To 23 : Read XYZ(A) : Next
150 OK=1 : Z=1
160 For B=0 To 23 Step 4
170 Set Zone Z,XYZ(B)-9,XYZ(B+1)-7 To XYZ(B+2)+10,XYZ(B+3)+14
180 Z=Z+1
190 Next
210 Ink 13 : Box XYZ((POS-1)*4),XYZ(((POS-1)*4)+1) To XYZ(((POS-1)*4)+2),XYZ(((POS-1)*4)+3)
220 If XM<>X Mouse or YM>Y Mouse or MK>0 Then Sprite 8,XM,YM,1
230 XM=X Mouse : YM=Y Mouse : MK=Mouse Key
240 K$=Inkey$ : If OK=0 Then Sprite 8,XM,YM,1 : Wait Vbl
250 If K$=" " Then OK=1 : Sprite Off : Wait Vbl : Gosub 320
260 If Scancode=68 or MK>0 and CH<>0 Then Goto 480
270 Wait Vbl : CH=Mouse Zone
280 If CH>0 and RV<>CH Then Goto 390
300 Goto 220
320 Ink 14 : Box XYZ((POS-1)*4),XYZ(((POS-1)*4)+1) To XYZ(((POS-1)*4)+2),XYZ(((POS-1)*4)+3)
330 POS=POS+1
340 If POS>6 Then POS=1 : Goto 360
350 X=X+102
360 Ink 13 : Box XYZ((POS-1)*4),XYZ(((POS-1)*4)+1) To XYZ(((POS-1)*4)+2),XYZ(((POS-1)*4)+3)
370 Return
390 Rem
391 Rem
395 OPOS=POS : X2=X : Y2=Y : RV=CH
400 If CH=1 Then POS=CH : X=2 : Y=111
410 If CH=2 Then POS=CH : X=104 : Y=111
420 If CH=3 Then POS=CH : X=206 : Y=111
430 If CH=4 Then POS=CH : X=2 : Y=186
440 If CH=5 Then POS=CH : X=104 : Y=186
450 If CH=6 Then POS=CH : X=206 : Y=186
455 If X=X2 and Y=Y2 Then Goto 460
457 Ink 14 : Box XYZ((OPOS-1)*4),XYZ(((OPOS-1)*4)+1) To XYZ(((OPOS-1)*4)+2),XYZ(((OPOS-1)*4)+3)
460 Gosub 360 : Goto 220
480 Restore 590 : For A=1 To 6 : Read F$(A) : Next
490
Flash Off : Palette $0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0 : Amal Off : Bob Off : Wait 20
Key Speed 10,2
500 Sprite Off
520 On Error Goto 531
Z=POS : Erase 1
Sprite Off : Wait Vbl : If Exist(F$(Z)) Then Run F$(Z)
For DRV=0 To 3
If Exist("df"+Str$(DRV)+":"+F$(Z)) Then Dir$="df"+Str$(DRV)+":" : Run F$(Z)
Next DRV
A=A/0
Rem - Wow, an error has occurred -
531 Fade 1 : Wait 7 : Cls 0 : Palette $0,$FFF : Pen 1 : Paper 0 : Locate 0,10 : Centre "Insert the other disc" : Locate 0,11 : Centre "then press any key."
Clear Key : Wait Key : Locate 0,10 : Centre Space$(80)
Resume 490
540 Resume 490
560 Data 16,199-155,98,199-105
570 Data 120,199-155,202,199-105
571 Data 224,199-155,306,199-105
572 Data 16,199-81,98,199-31
573 Data 120,199-81,202,199-31
574 Data 224,199-81,306,199-31
590 Data "Addition.AMOS"
600 Data "Teddy Paint.AMOS"
610 Data "Fun train.AMOS"
620 Data "House&Garden.AMOS"
630 Data "Teddy Karaoke.AMOS"
640 Data "Teddy Books.AMOS"